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Description
2D Voronoi Moebius Split Torus
I'm scripting a new pointset creation modul to create locator sets named "LocSeeder" for the “Qhull<->Maya PyMEL-GUI” [link] which used some natural algorithm functions. The base model split torus was shaped with TopMod [link] then the follow an irregular point set calculation on the surface with the "LocSeeder". The greatest source of inspiration is always the NATURE !!!
The voronoi cells are pure geometry - no texture!
Base shape inspiration: Keizo Ushio
[link]
I'm scripting a new pointset creation modul to create locator sets named "LocSeeder" for the “Qhull<->Maya PyMEL-GUI” [link] which used some natural algorithm functions. The base model split torus was shaped with TopMod [link] then the follow an irregular point set calculation on the surface with the "LocSeeder". The greatest source of inspiration is always the NATURE !!!
The voronoi cells are pure geometry - no texture!
Base shape inspiration: Keizo Ushio
[link]
Image size
800x800px 189.03 KB
Comments6
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I love this! Do you have a solo torus too?